I feel if everyone had access to it within the core game it would be fair enough. One thing that has come up in the comments on Youtube - the autotrain feature - honestly, is it cheating? I've been testing it, and I'm producing at a far higher rate than I could ever manage using my own limited 0AD playing skills!!!!! I just crushed an opponent through sheer weight of numbers where otherwise it would have been a very close game. Yes, I really only targeted the most obvious features - it's pretty impressive just how many things you've crammed into the mod. īTW, I don't know if you know but all the features are listed here: As for APM I know is not very useful but i didn't find anyother way to measure the actions or what should be an action that can be measured with current code. Very nice, I see you really liked the auto-assign, auto-train ones xd. It really helps.Ġad engine doesn't distinguish between Z+X and X+Z, never the less, making modal hotkeys like in AOE (like you said) is possible but won't do it for this mod. Regardless, thanks for the ability to modify the hotkeys. If there were also array like assignments to a single key combination, every hotkey feature would be possible with just 6 keys. I imagine that is more hotkeys than most people regularly use. If just the six keys of the left bottom row (zxcvbn (US english)) were fully available to any 2, 3, or 4 (finger) key combination, there are 50 possible combinations. There are 24 standard keys (123456qwertyasdfghzxcvbn) I can reach easily, along with shift, control, alt, and space. Ideally, for me, all key combinations I need would be within reach of the left hand 'F index' position. I'm not severely limited, but have chronic damaged postural back muscles from suv vs bike at highway speeds, circa 2014. The change would make the hotkey mod more "Accessibility" friendly. If the building remains selected, but the foundation has not been placed yet, pressing B+N again, switches the building to be placed from the house to the storehouse, then Farmstead, Field, Stables, and Dock, (assuming all were assigned the same hotkey combo), until the building is placed or action canceled. In the game, pressing B+N once, when a worker is selected, brings up a house to place. Secondly, would it be practical/possible to assign duplicate hotkey combinations to some kind of array? For instance, a user could assign the placement of all civ-economy buildings to B+N, all military buildings to B+M, and all other buildings to B+L. How difficult would it be to add hotkey support for the order of keys pressed? For example, the combination Z+X does something different than pressing X+Z.
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